|
Variety without
complexity
| Many companies design
products one at a time, without considering the wider
implications of component proliferation. Products which
on the surface perform similar functions, underneath
contain different assemblies, control systems,
components, assembly methods and production techniques.
The product range can be viewed as a series of icebergs,
waiting to sink the corporate ship! |
 |
Typically, this proliferation is
due to poor planning of the product range, little connectivity
between different development teams working on different products
and ineffective reuse of technology. A common result from this
lack of planning, during product design is the development of
highly efficient manufacturing processes to compensate.
A key to delivering cost effective
products is to provide users and customers with the greatest
possible variety of solutions, whilst minimising the production
complexity within the business, through the reuse of technology,
parts and processes.
Hierarchy
of design decisions
The variety of product offerings and the relationship between
these products is a strategic business issue, which must be
considered prior to the start of any individual project. Product
platform planning requires a systematic consideration of markets
and available technologies in order to establish those
technologies which can form the basis of different product
offerings in different market segments.
Later in the design process,
opportunities for reuse of technology reduce. During the concept
design stage, the key trade off is between the level of
modularity or integration in the product design. The decision to
develop a modular product is linked to several key business
issues:
- Product
change
How will the product be upgraded? Will add-ons be
available, Will the product be adapted for different
markets? Which parts will wear or need replacing? Are
there any consumables? Is flexibility in use important?
- Product
variety
How many models are required in order to satisfy
different market requirements and how are these models
related?
- Product
performance
Does the product need to be optimised for cost, weight,
aerodynamics, acceleration, size, speed, efficiency or
other primary properties? Is an integral architecture
important in order to optimise these physical
characteristics.
- Manufacturability
& product (unit) cost
Can existing production capability be utilised more
effectively through modularisation? Will unit cost be
adversely affected by the addition of interfaces between
modules? Can components be standardised across products?
Can processes be standardised?
- Service
and maintenance
How will the product architecture impact on
serviceability and maintenance?
- Product
development management
Is my
development team distributed and are the modules and
interfaces clearly defined? If my product architecture is
highly integrated, does the project team communicate well
and is there an appropriate mechanism for conflict
resolution?
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it is important to consciously design for the reuse of components
and processes. Wherever possible, production processes including
tooling decisions and assembly methods should be consistent. A
proliferation of tooling requirements can be as costly as a
proliferation of parts. Likewise, components should be
standardised wherever possible, including fasteners. Only when
the opportunities for part or process reuse are exhausted should
a component be designed to be consciously different.

Pros and
cons of modularity
The choice between integral or modular products is in essence an
economic one and should not be based on opinion or philosophy.
Modularity has both positive and negative implications, as
summarised below:
| |
Modular products |
Integrated products |
Product Change
|
Increased ability to
change, either during production, after introduction or
after purchase
|
Hinders design changes in
production and reduced ability to change after sales
|
Product Variety
|
Increased variety of
offerings to respond to changes in market requirements
|
Variety only possible
through design changes
|
Product performance
|
Potentially lower
performance due to redundancy
|
Optimised performance
through function sharing, nesting and little redundancy
|
Manufacture and cost
|
Difficult to minimise
component count and unit costs of entry level variants
can appear higher. Permits testing of subsystems.
|
Enables optimised deign
through component minimisation. Product can only be
tested after completion.
|
Service and maintenance
|
Enables simpler service
and maintenance
|
Can make maintenance
difficult
|
Product development
management
|
Enables distributed
development and tasks to be de-coupled. May reduce speed
of first project, but increase speed of subsequent
developments
|
Can be fastest in the
short run, but not in the long run. Requires a tightly
integrated team
|
Differentiation &
competition
|
Can make different
products appear too similar and it is potentially simpler
to produce imitations. Product interfaces need to be well
managed and clearly defined
|
Harder for competitive
imitation and each product can be clearly unique. Team
coordination and conflict resolution important
|
Further
information
- Cutherell D, (1996), Product
Architecture, The PDMA Handbook of New Product
Development, pp. 217-235
- Galsworth, (1995), Smart
Simple Design : Using Variety Effectiveness to Reduce
Total Cost and Maximize Customer Selection, John Wiley
& Sons
- Meyer & Lehnard, (1997),
The power of product platforms, Free Press, USA
- Norman D A, (1998), The
design of everyday things, MIT Press, UK
- Otto & Wood, (2000),
Product design, Prentice Hall
- Reinertsen, (1997), Managing
the design factory, Simon & Schuster
- Ulrich & Eppinger,
(2000), Product design and development, McGraw Hill, USA
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